Character Animator

Update – Baskin Animation

It’s been awhile since I’ve posted something. I’ve been doing some work the last couple of months as a Forensic Animator, but I’ve also been trying to get more knowledgeable on rigging, cleaning up notes and scripting things out. Hopefully, I’ll have a workable Auto-Rigging system done soon that I’ll post up. So far it’s all in MEL, and as soon as it’s done and working, I’ll work on converting it to Python and make it a Modular Rigging System.

I’m almost done with another rig for the Cerebus animated film project. Here’s a link to the Cerebus production blog with an image of the model with my rigging progress, and here’s a little bit of animation with my Baskin rig.

Animation progress by Kristopher Houge

Voices by Daniel Geduld

Turg modelled by Daniel Grant

Turg rigged by Paul Ormerod

Baskin modelled by Ajoy Paul

Baskin rigged by Jose Molina


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