Update – Baskin Animation
It’s been awhile since I’ve posted something. I’ve been doing some work the last couple of months as a Forensic Animator, but I’ve also been trying to get more knowledgeable on rigging, cleaning up notes and scripting things out. Hopefully, I’ll have a workable Auto-Rigging system done soon that I’ll post up. So far it’s all in MEL, and as soon as it’s done and working, I’ll work on converting it to Python and make it a Modular Rigging System.
I’m almost done with another rig for the Cerebus animated film project. Here’s a link to the Cerebus production blog with an image of the model with my rigging progress, and here’s a little bit of animation with my Baskin rig.
Animation progress by Kristopher Houge
Voices by Daniel Geduld
Turg modelled by Daniel Grant
Turg rigged by Paul Ormerod
Baskin modelled by Ajoy Paul
Baskin rigged by Jose Molina